diff --git a/src/main/java/com/example/tictactoe_game/TicTacToeFX.java b/src/main/java/com/example/tictactoe_game/TicTacToeFX.java index 5fb54918d4d1162ce43057f37f268c2449e6db7f..9d4eb9619577502bd595970997c256d646ef2411 100644 --- a/src/main/java/com/example/tictactoe_game/TicTacToeFX.java +++ b/src/main/java/com/example/tictactoe_game/TicTacToeFX.java @@ -49,11 +49,11 @@ public class TicTacToeFX extends Application { button.setPrefSize(100, 100); // Größe der Buttons grid.add(button, col, row); // Hinzufügen zum Grid buttons[row][col] = button; - button.addEventHandler(GameEvent.VICTORY_EVENT, gameEventHandler); - button.addEventHandler(GameEvent.DRAW_EVENT, gameEventHandler); button.setOnAction(event -> handleButtonClick(button)); } } + grid.addEventHandler(GameEvent.VICTORY_EVENT, gameEventHandler); + grid.addEventHandler(GameEvent.DRAW_EVENT, gameEventHandler); // Szene und Stage erstellen Scene scene1 = new Scene(grid, 300, 300); // Größe der Szene