From c88438b92d847b2597cd221638e8ba9487f14f76 Mon Sep 17 00:00:00 2001 From: JimmyTheCat <154287729+JimmyTheCatOwO@users.noreply.github.com> Date: Thu, 9 Jan 2025 16:47:54 +0100 Subject: [PATCH] java doc GameUI handleTurn switch and Board turnEnd adjusted --- Board.java | 8 ++++++-- GameUI.java | 2 ++ 2 files changed, 8 insertions(+), 2 deletions(-) diff --git a/Board.java b/Board.java index 4439030..895d2e7 100644 --- a/Board.java +++ b/Board.java @@ -67,9 +67,13 @@ public class Board extends Thread { /** * Ends the turn by increasing the mark counter and changing the player. - * Additionally it ends the game when certain conditions are met. + * Defines an end state and returns it. + * end states: + * 0 = no draw, no winner + * 1 = current player won + * 2 = draw * - * @return current player won + * @return end state of the turn. */ public int turnEnd() { marks++; diff --git a/GameUI.java b/GameUI.java index f852ffc..48e0a3a 100644 --- a/GameUI.java +++ b/GameUI.java @@ -168,7 +168,9 @@ public class GameUI extends Application{ winnerLabel.setText("It's a draw!"); stage.setScene(winningScene); break; + default: + //should never be reached System.out.println("How did we get here?"); break; } -- GitLab