import javafx.fxml.FXML; import javafx.scene.control.Button; import logic.*; public class SceneController { private Board board; private Actor player; private Actor enemy; public void initData(Board board, Actor player, Actor enemy) { this.board = board; this.player = player; this.enemy = enemy; } @FXML private Button myButton; // Diese Funktion wird beim Button-Click aufgerufen @FXML private void handleButtonClick() { // TODO player.makeMove(board, 0, 0); System.out.println("Button wurde geklickt!"); } }