import javafx.fxml.FXML;
import javafx.scene.control.Button;
import logic.*;

public class SceneController {
    private Board board;
    private Actor player;
    private Actor enemy;

    public void initData(Board board, Actor player, Actor enemy) {
        this.board = board;
        this.player = player;
        this.enemy = enemy;
    }

    @FXML
    private Button myButton;

    // Diese Funktion wird beim Button-Click aufgerufen
    @FXML
    private void handleButtonClick() {

        // TODO
        player.makeMove(board, 0, 0);

        System.out.println("Button wurde geklickt!");
    }
}