From 6800e3d45e053b191cadb1e4da913a5dbfc189aa Mon Sep 17 00:00:00 2001 From: Jan Tattermusch <jtattermusch@google.com> Date: Thu, 22 Sep 2016 09:57:47 +0200 Subject: [PATCH] update the comment to reflect current state --- src/csharp/Grpc.Core/Internal/UnmanagedLibrary.cs | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) diff --git a/src/csharp/Grpc.Core/Internal/UnmanagedLibrary.cs b/src/csharp/Grpc.Core/Internal/UnmanagedLibrary.cs index 0b934f823b..31e1402849 100644 --- a/src/csharp/Grpc.Core/Internal/UnmanagedLibrary.cs +++ b/src/csharp/Grpc.Core/Internal/UnmanagedLibrary.cs @@ -44,10 +44,9 @@ namespace Grpc.Core.Internal { /// <summary> /// Represents a dynamically loaded unmanaged library in a (partially) platform independent manner. - /// An important difference in library loading semantics is that on Windows, once we load a dynamic library using LoadLibrary, - /// that library becomes instantly available for <c>DllImport</c> P/Invoke calls referring to the same library name. - /// On Unix systems, dlopen has somewhat different semantics, so we need to use dlsym and <c>Marshal.GetDelegateForFunctionPointer</c> - /// to obtain delegates to native methods. + /// First, the native library is loaded using dlopen (on Unix systems) or using LoadLibrary (on Windows). + /// dlsym or GetProcAddress are then used to obtain symbol addresses. <c>Marshal.GetDelegateForFunctionPointer</c> + /// transforms the addresses into delegates to native methods. /// See http://stackoverflow.com/questions/13461989/p-invoke-to-dynamically-loaded-library-on-mono. /// </summary> internal class UnmanagedLibrary -- GitLab