diff --git a/tools/run_tests/performance/scenario_config.py b/tools/run_tests/performance/scenario_config.py
index 8b2399514988fbd448922a86dbe12cdd5ea80e31..746945b617d08ef384d52adfc7e4e5a922a594f5 100644
--- a/tools/run_tests/performance/scenario_config.py
+++ b/tools/run_tests/performance/scenario_config.py
@@ -265,16 +265,18 @@ class CSharpLanguage:
         use_unconstrained_client=True,
         categories=[SMOKETEST])
 
-    yield _ping_pong_scenario(
-        'csharp_protobuf_async_streaming_qps_unconstrained', rpc_type='STREAMING',
-        client_type='ASYNC_CLIENT', server_type='ASYNC_SERVER',
-        use_unconstrained_client=True)
+    # TODO(jtattermusch): scenario works locally but fails on jenkins
+    #yield _ping_pong_scenario(
+    #    'csharp_protobuf_async_streaming_qps_unconstrained', rpc_type='STREAMING',
+    #    client_type='ASYNC_CLIENT', server_type='ASYNC_SERVER',
+    #    use_unconstrained_client=True)
 
-    yield _ping_pong_scenario(
-        'csharp_to_cpp_protobuf_sync_unary_ping_pong', rpc_type='UNARY',
-        client_type='SYNC_CLIENT', server_type='SYNC_SERVER',
-        server_language='c++', server_core_limit=1, async_server_threads=1,
-        categories=[SMOKETEST])
+    # TODO(jtattermusch): scenario works locally but fails on jenkins
+    #yield _ping_pong_scenario(
+    #    'csharp_to_cpp_protobuf_sync_unary_ping_pong', rpc_type='UNARY',
+    #    client_type='SYNC_CLIENT', server_type='SYNC_SERVER',
+    #    server_language='c++', server_core_limit=1, async_server_threads=1,
+    #    categories=[SMOKETEST])
 
     yield _ping_pong_scenario(
         'csharp_to_cpp_protobuf_async_streaming_ping_pong', rpc_type='STREAMING',