Feature Request: localization task
Short description: The participant shold be able to move a sound source in a graphical view to that position where they think the sound is coming from.
Background data needed:
- angle (of the real source)
- distance (of the real source)
- source width (of the real source)
Parameters:
- view: horizontal/vertical/3D??
- bools if angle, distance, and/or source width can be manipulated
- basic Player object infos
Results:
- angle (if applicable)
- distance (if applicable)
- source width (if applicable)
GUI elements:
- Player
- graphical view (top/side/3D) of head(&torso)-model plus sources
- entry elements (slider?) or move sources with mouse?
TODO ouside of QUEST:
- find free to use 3D head&torso model (keep licenses in check with GPL) or create own