Enemy.java 385 B
package logic;
public class Enemy implements Actor {
public char symbol;
public Enemy() {
setSymbol('O');
}
@Override
public char getSymbol() {
return 0;
}
@Override
public void setSymbol(char symbol) {
this.symbol = symbol;
}
@Override
public int[] makeMove(char[][] board) {
return new int[0];
}
}