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41 results

AsyncCallServerTest.cs

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    Jan Tattermusch authored
    84dcf066
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    AsyncCallServerTest.cs 8.20 KiB
    #region Copyright notice and license
    
    // Copyright 2015, Google Inc.
    // All rights reserved.
    //
    // Redistribution and use in source and binary forms, with or without
    // modification, are permitted provided that the following conditions are
    // met:
    //
    //     * Redistributions of source code must retain the above copyright
    // notice, this list of conditions and the following disclaimer.
    //     * Redistributions in binary form must reproduce the above
    // copyright notice, this list of conditions and the following disclaimer
    // in the documentation and/or other materials provided with the
    // distribution.
    //     * Neither the name of Google Inc. nor the names of its
    // contributors may be used to endorse or promote products derived from
    // this software without specific prior written permission.
    //
    // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
    // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
    // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
    // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
    // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
    // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
    // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
    // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
    // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
    // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
    // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
    
    #endregion
    
    using System;
    using System.Collections.Generic;
    using System.Runtime.InteropServices;
    using System.Threading.Tasks;
    
    using Grpc.Core.Internal;
    using NUnit.Framework;
    
    namespace Grpc.Core.Internal.Tests
    {
        /// <summary>
        /// Uses fake native call to test interaction of <c>AsyncCallServer</c> wrapping code with C core in different situations.
        /// </summary>
        public class AsyncCallServerTest
        {
            Server server;
            FakeNativeCall fakeCall;
            AsyncCallServer<string, string> asyncCallServer;
    
            [SetUp]
            public void Init()
            {
                var environment = GrpcEnvironment.AddRef();
    
                // Create a fake server just so we have an instance to refer to.
                // The server won't actually be used at all.
                server = new Server()
                {
                    Ports = { { "localhost", 0, ServerCredentials.Insecure } }
                };
                server.Start();
    
                fakeCall = new FakeNativeCall();
                asyncCallServer = new AsyncCallServer<string, string>(
                    Marshallers.StringMarshaller.Serializer, Marshallers.StringMarshaller.Deserializer,
                    environment,
                    server);
                asyncCallServer.InitializeForTesting(fakeCall);
            }
    
            [TearDown]
            public void Cleanup()
            {
                server.ShutdownAsync().Wait();
                GrpcEnvironment.Release();
            }
    
            [Test]
            public void CancelNotificationAfterStartDisposes()
            {
                var finishedTask = asyncCallServer.ServerSideCallAsync();
                fakeCall.ReceivedCloseOnServerHandler(true, cancelled: true);
                AssertFinished(asyncCallServer, fakeCall, finishedTask);
            }
    
            [Test]
            public void CancelNotificationAfterStartDisposesAfterPendingReadFinishes()
            {
                var finishedTask = asyncCallServer.ServerSideCallAsync();
                var requestStream = new ServerRequestStream<string, string>(asyncCallServer);
    
                var moveNextTask = requestStream.MoveNext();
    
                fakeCall.ReceivedCloseOnServerHandler(true, cancelled: true);
                fakeCall.ReceivedMessageHandler(true, null);
                Assert.IsFalse(moveNextTask.Result);
    
                AssertFinished(asyncCallServer, fakeCall, finishedTask);
            }
    
            [Test]
            public void ReadAfterCancelNotificationCanSucceed()
            {
                var finishedTask = asyncCallServer.ServerSideCallAsync();
                var requestStream = new ServerRequestStream<string, string>(asyncCallServer);
    
                fakeCall.ReceivedCloseOnServerHandler(true, cancelled: true);
    
                // Check that starting a read after cancel notification has been processed is legal.
                var moveNextTask = requestStream.MoveNext();
                Assert.IsFalse(moveNextTask.Result);
    
                AssertFinished(asyncCallServer, fakeCall, finishedTask);
            }
    
            [Test]
            public void ReadCompletionFailureClosesRequestStream()
            {
                var finishedTask = asyncCallServer.ServerSideCallAsync();
                var requestStream = new ServerRequestStream<string, string>(asyncCallServer);
    
                // if a read completion's success==false, the request stream will silently finish
                // and we rely on C core cancelling the call.
                var moveNextTask = requestStream.MoveNext();
                fakeCall.ReceivedMessageHandler(false, null);
                Assert.IsFalse(moveNextTask.Result);
    
                fakeCall.ReceivedCloseOnServerHandler(true, cancelled: true);
                AssertFinished(asyncCallServer, fakeCall, finishedTask);
            }
    
            [Test]
            public void WriteAfterCancelNotificationFails()
            {
                var finishedTask = asyncCallServer.ServerSideCallAsync();
                var responseStream = new ServerResponseStream<string, string>(asyncCallServer);
    
                fakeCall.ReceivedCloseOnServerHandler(true, cancelled: true);
    
                // TODO(jtattermusch): should we throw a different exception type instead?
                Assert.Throws(typeof(InvalidOperationException), () => responseStream.WriteAsync("request1"));
                AssertFinished(asyncCallServer, fakeCall, finishedTask);
            }
    
            [Test]
            public void WriteCompletionFailureThrows()
            {
                var finishedTask = asyncCallServer.ServerSideCallAsync();
                var responseStream = new ServerResponseStream<string, string>(asyncCallServer);
    
                var writeTask = responseStream.WriteAsync("request1");
                fakeCall.SendCompletionHandler(false);
                // TODO(jtattermusch): should we throw a different exception type instead?
                Assert.ThrowsAsync(typeof(InvalidOperationException), async () => await writeTask);
    
                fakeCall.ReceivedCloseOnServerHandler(true, cancelled: true);
                AssertFinished(asyncCallServer, fakeCall, finishedTask);
            }
    
            [Test]
            public void WriteAndWriteStatusCanRunConcurrently()
            {
                var finishedTask = asyncCallServer.ServerSideCallAsync();
                var responseStream = new ServerResponseStream<string, string>(asyncCallServer);
    
                var writeTask = responseStream.WriteAsync("request1");
                var writeStatusTask = asyncCallServer.SendStatusFromServerAsync(Status.DefaultSuccess, new Metadata(), null);
    
                fakeCall.SendCompletionHandler(true);
                fakeCall.SendStatusFromServerHandler(true);
    
                Assert.DoesNotThrowAsync(async () => await writeTask);
                Assert.DoesNotThrowAsync(async () => await writeStatusTask);
    
                fakeCall.ReceivedCloseOnServerHandler(true, cancelled: true);
    
                AssertFinished(asyncCallServer, fakeCall, finishedTask);
            }
    
            [Test]
            public void WriteAfterWriteStatusThrowsInvalidOperationException()
            {
                var finishedTask = asyncCallServer.ServerSideCallAsync();
                var responseStream = new ServerResponseStream<string, string>(asyncCallServer);
    
                asyncCallServer.SendStatusFromServerAsync(Status.DefaultSuccess, new Metadata(), null);
                Assert.ThrowsAsync(typeof(InvalidOperationException), async () => await responseStream.WriteAsync("request1"));
    
                fakeCall.SendStatusFromServerHandler(true);
                fakeCall.ReceivedCloseOnServerHandler(true, cancelled: true);
    
                AssertFinished(asyncCallServer, fakeCall, finishedTask);
            }
    
            static void AssertFinished(AsyncCallServer<string, string> asyncCallServer, FakeNativeCall fakeCall, Task finishedTask)
            {
                Assert.IsTrue(fakeCall.IsDisposed);
                Assert.IsTrue(finishedTask.IsCompleted);
                Assert.DoesNotThrow(() => finishedTask.Wait());
            }
        }
    }