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AsyncServerStreamingCall.cs

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  • AsyncServerStreamingCall.cs 2.94 KiB
    #region Copyright notice and license
    
    // Copyright 2015, Google Inc.
    // All rights reserved.
    //
    // Redistribution and use in source and binary forms, with or without
    // modification, are permitted provided that the following conditions are
    // met:
    //
    //     * Redistributions of source code must retain the above copyright
    // notice, this list of conditions and the following disclaimer.
    //     * Redistributions in binary form must reproduce the above
    // copyright notice, this list of conditions and the following disclaimer
    // in the documentation and/or other materials provided with the
    // distribution.
    //     * Neither the name of Google Inc. nor the names of its
    // contributors may be used to endorse or promote products derived from
    // this software without specific prior written permission.
    //
    // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
    // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
    // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
    // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
    // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
    // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
    // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
    // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
    // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
    // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
    // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
    
    #endregion
    
    using System;
    using System.Runtime.CompilerServices;
    using System.Threading.Tasks;
    
    namespace Grpc.Core
    {
        /// <summary>
        /// Return type for server streaming calls.
        /// </summary>
        public sealed class AsyncServerStreamingCall<TResponse> : IDisposable
        {
            readonly IAsyncStreamReader<TResponse> responseStream;
            readonly Action disposeAction;
    
            public AsyncServerStreamingCall(IAsyncStreamReader<TResponse> responseStream, Action disposeAction)
            {
                this.responseStream = responseStream;
                this.disposeAction = disposeAction;
            }
    
            /// <summary>
            /// Async stream to read streaming responses.
            /// </summary>
            public IAsyncStreamReader<TResponse> ResponseStream
            {
                get
                {
                    return responseStream;
                }
            }
    
            /// <summary>
            /// Provides means to cleanup after the call.
            /// If the call has already finished normally (response stream has been fully read), doesn't do anything.
            /// Otherwise, requests cancellation of the call which should terminate all pending async operations associated with the call.
            /// As a result, all resources being used by the call should be released eventually.
            /// </summary>
            public void Dispose()
            {
                disposeAction.Invoke();
            }
        }
    }