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41 results

greeter_server.cc

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  • greeter_server.cc 3.13 KiB
    /*
     *
     * Copyright 2015, Google Inc.
     * All rights reserved.
     *
     * Redistribution and use in source and binary forms, with or without
     * modification, are permitted provided that the following conditions are
     * met:
     *
     *     * Redistributions of source code must retain the above copyright
     * notice, this list of conditions and the following disclaimer.
     *     * Redistributions in binary form must reproduce the above
     * copyright notice, this list of conditions and the following disclaimer
     * in the documentation and/or other materials provided with the
     * distribution.
     *     * Neither the name of Google Inc. nor the names of its
     * contributors may be used to endorse or promote products derived from
     * this software without specific prior written permission.
     *
     * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     *
     */
    
    #include <iostream>
    #include <memory>
    #include <string>
    
    #include <grpc/grpc.h>
    #include <grpc++/server.h>
    #include <grpc++/server_builder.h>
    #include <grpc++/server_context.h>
    #include <grpc++/server_credentials.h>
    
    #include "helloworld.grpc.pb.h"
    
    using grpc::Server;
    using grpc::ServerBuilder;
    using grpc::ServerContext;
    using grpc::Status;
    using helloworld::HelloRequest;
    using helloworld::HelloReply;
    using helloworld::Greeter;
    
    // Logic and data behind the server's behavior.
    class GreeterServiceImpl final : public Greeter::Service {
      Status SayHello(ServerContext* context, const HelloRequest* request,
                      HelloReply* reply) override {
        std::string prefix("Hello ");
        reply->set_message(prefix + request->name());
        return Status::OK;
      }
    };
    
    void RunServer() {
      std::string server_address("0.0.0.0:50051");
      GreeterServiceImpl service;
    
      ServerBuilder builder;
      // Listen on the given address without any authentication mechanism.
      builder.AddListeningPort(server_address, grpc::InsecureServerCredentials());
      // Register "service" as the instance through which we'll communicate with
      // clients. In this case it corresponds to an *synchronous* service.
      builder.RegisterService(&service);
      // Finally assemble the server.
      std::unique_ptr<Server> server(builder.BuildAndStart());
      std::cout << "Server listening on " << server_address << std::endl;
    
      // Wait for the server to shutdown. Note that some other thread must be
      // responsible for shutting down the server for this call to ever return.
      server->Wait();
    }
    
    int main(int argc, char** argv) {
      RunServer();
    
      return 0;
    }