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Commit b0823fd7 authored by murgatroid99's avatar murgatroid99
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Added requested comments

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......@@ -31,6 +31,14 @@
*
*/
/**
* This script runs a QPS test. It sends requests for a specified length of time
* with a specified number pending at any one time. It then outputs the measured
* QPS. Usage:
* node qps_test.js [--concurrent=count] [--time=seconds]
* concurrent defaults to 100 and time defaults to 10
*/
'use strict';
var async = require('async');
......@@ -40,47 +48,73 @@ var grpc = require('..');
var testProto = grpc.load(__dirname + '/../interop/test.proto').grpc.testing;
var interop_server = require('../interop/interop_server.js');
function runTest(concurrent, seconds, callback) {
/**
* Runs the QPS test. Sends requests constantly for the given number of seconds,
* and keeps concurrent_calls requests pending at all times. When the test ends,
* the callback is called with the number of calls that completed within the
* time limit.
* @param {number} concurrent_calls The number of calls to have pending
* simultaneously
* @param {number} seconds The number of seconds to run the test for
* @param {function(Error, number)} callback Callback for test completion
*/
function runTest(concurrent_calls, seconds, callback) {
var testServer = interop_server.getServer(0, false);
testServer.server.listen();
var client = new testProto.TestService('localhost:' + testServer.port);
var warmup_num = 100;
async.waterfall([
function warmUp(callback) {
var pending = warmup_num;
function startCall() {
client.emptyCall({}, function(err, resp) {
pending--;
if (pending === 0) {
callback(null);
}
});
}
for (var i = 0; i < warmup_num; i++) {
startCall();
}
}, function run(callback) {
var running = 0;
var count = 0;
var start = process.hrtime();
function responseCallback(err, resp) {
if (process.hrtime(start)[0] < seconds) {
count += 1;
client.emptyCall({}, responseCallback);
} else {
running -= 1;
if (running <= 0) {
callback(null, count);
}
/**
* Warms up the client to avoid counting startup time in the test result
* @param {function(Error)} callback Called when warmup is complete
*/
function warmUp(callback) {
var pending = warmup_num;
function startCall() {
client.emptyCall({}, function(err, resp) {
if (err) {
callback(err);
return;
}
}
for (var i = 0; i < concurrent; i++) {
running += 1;
pending--;
if (pending === 0) {
callback(null);
}
});
}
for (var i = 0; i < warmup_num; i++) {
startCall();
}
}
/**
* Run the QPS test. Starts concurrent_calls requests, then starts a new
* request whenever one completes until time runs out.
* @param {function(Error, number)} callback Called when the test is complete.
* The second argument is the number of calls that finished within the
* time limit
*/
function run(callback) {
var running = 0;
var count = 0;
var start = process.hrtime();
function responseCallback(err, resp) {
if (process.hrtime(start)[0] < seconds) {
count += 1;
client.emptyCall({}, responseCallback);
} else {
running -= 1;
if (running <= 0) {
callback(null, count);
}
}
}], function(err, count) {
}
for (var i = 0; i < concurrent_calls; i++) {
running += 1;
client.emptyCall({}, responseCallback);
}
}
async.waterfall([warmUp, run], function(err, count) {
testServer.server.shutdown();
callback(err, count);
});
......
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