- Mar 04, 2016
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Jan Tattermusch authored
Revert "Pass a non-infinite deadline to grpc_completion_queue_next() to prevent queues from blocking indefinitely in poll()"
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Greg Haines authored
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Sree Kuchibhotla authored
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Craig Tiller authored
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Craig Tiller authored
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Craig Tiller authored
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Craig Tiller authored
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Craig Tiller authored
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- Mar 03, 2016
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Vijay Pai authored
There is a comment above IsCancelled that says when it is ok to use this.
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Craig Tiller authored
- Have the server clear the accept_stream callback prior to destroying the channel (required a small transport op protocol change) - Have the transport not enact transport ops until parsing is completed (prevents accept_stream from disappearing mid-parse)
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Greg Haines authored
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Craig Tiller authored
We suffered a bug whereby doing a follow-up write to another write could resurrect a deleted stream, causing all sorts of crash. Fix: when a stream becomes writable (vs when we start writing) take a ref on the stream, and only relinquish it once we're done writing.
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Jan Tattermusch authored
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Greg Haines authored
Pass a non-infinite deadline to grpc_completion_queue_next() to prevent queues from blocking indefinitely in poll().
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- Mar 02, 2016
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Masood Malekghassemi authored
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Masood Malekghassemi authored
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Craig Tiller authored
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- Mar 01, 2016
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Jan Tattermusch authored
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Jan Tattermusch authored
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Nicolas "Pixel" Noble authored
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Stanley Cheung authored
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- Feb 29, 2016
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Masood Malekghassemi authored
Some __dealloc__ methods were calling Python methods, and some references were being dropped on the floor instead of threaded through gRPC core.
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Jan Tattermusch authored
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- Feb 27, 2016
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Makarand Dharmapurikar authored
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Makarand Dharmapurikar authored
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Makarand Dharmapurikar authored
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- Feb 26, 2016
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Alistair Veitch authored
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Alistair Veitch authored
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Craig Tiller authored
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Craig Tiller authored
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Craig Tiller authored
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Craig Tiller authored
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Vijay Pai authored
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- Feb 25, 2016
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Alistair Veitch authored
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Craig Tiller authored
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Craig Tiller authored
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Nicolas "Pixel" Noble authored
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Nicolas "Pixel" Noble authored
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Julien Boeuf authored
That was overdue and the handshake is now slightly different for clients (channels) and servers.
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Craig Tiller authored
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